Why does “Untold Journey” have a notorious reputation while still inspiring players with a unique experience? (Unveiling why “Untold Journey” is heavily criticized, yet has an addictive gameplay mechanism?)
Why does \”Untold Journey\” have a notorious reputation while still inspiring play
Why does “Untold Journey” have a notorious reputation while still inspiring players with a unique experience? (Unveiling why “Untold Journey” is heavily criticized, yet has an addictive gameplay mechanism?) Why does “Untold Journey” have a notorious reputation, yet still inspire players with a unique experience? (Unveiling why “Untold Journey” is heavily criticized, but has an addictive gameplay mechanism?)
In “Aeon Conspiracy,” the “puppets” serve as one of the main combat units for the detainees and have been loved by many players. In this game, the image and skills of the detainees have been given a new meaning: they are both “berserk warriors” and “nuclear breakers.”
Despite this, the characters in the game also have their own individualized performances. For example, there are various types such as melee output, ranged magical AOE, melee physical attacks, and ranged physical output. However, these settings are not useless for the detainees.
In the game, in addition to the identity of the detainees, there are other types of detainees. Among them, the personality, characteristics, abilities, etc. of the detainees are all different, and in certain specific levels, the skills, attributes, and characteristics of the detainees will have an impact on the enemy’s lineup.
For example, “Untold Journey,” “Tide of the Abyss,” “Mutation Erosion,” “Shadow Outburst,” and “Ashen Epoch,” these detainees all have their own stories and background stories. But because of the unique characteristics and abilities of these detainees, players will also choose different strategies to face various challenges!
Unveiling why “Untold Journey” is heavily criticized, yet has an addictive gameplay mechanism?
In the game “Untold Journey,” many players have strong curiosity and expectations about this game from the beginning. After the new version went online, many new players started to pay attention to the game mechanics of “Untold Journey.” So why is “Untold Journey” heavily criticized?
Firstly, it is the clever combination of character design. The detainees in “Untold Journey” have their own skills. For example, the detainees’ basic attacks can apply a negative status to the enemy. When attacked, they will have negative effects. When controlled, the detainees’ HP will drop to below 1 point.
Next, analyzing from the skills, the detainees can carry three skills. The first one is the ultimate skill: Thunderous Shock, which can cause magical damage to all targets in a straight line ahead. The second skill: Shadow Outburst, which can cause magical damage to enemies in a frontal range and stun all targets within the area for 2 seconds. The third skill: Ignition Mark, which can reduce the detainee’s HP to below 50% while causing damage to a large area of enemies around.
In this game, there are many ways to play the detainees, and players can choose different character combinations based on their own situations. If encountering a single boss battle, players can consider using detainees with AOE abilities, such as [Hecate], etc.
For solo mode, the detainees can carry three skills. The first skill, Flash, allows the detainee to instantly move to the target’s side, causing magical damage to enemies within the range and having a knock-up effect.
The second skill, Ignition Mark, can ignite the target, cause magical damage, and add a mark to it. Within the duration of the mark, continuous detonation can cause high magical damage.
The third skill, Night Shelter, can reduce the detainee’s HP to the minimum, cause damage to enemies within the range, and apply a slowing effect.
In summary, the design of this game, like the tower defense strategy type in “Onmyoji,” requires players to arrange the positioning of the detainees reasonably. In addition, there are many hidden elements in the game waiting for players to discover, hoping to provide some help!
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