Extraordinary Way! Analysis of the Mana Regeneration Strategy of Abyssal Blade (Comprehensive Guide to Mana Regeneration Strategies! Exploring Various Mana Regeneration Wheels)

Extraordinary Way! Analysis of the Mana Regeneration Strategy of Abyssal Blade (

Extraordinary Way! Analysis of the Mana Regeneration Strategy of Abyssal Blade (Comprehensive Guide to Mana Regeneration Strategies! Exploring Various Mana Regeneration Wheels) Many players may not be familiar with this aspect, so let me introduce the comprehensive analysis of the mana regeneration strategy of Abyssal Blade. Interested players can learn more about it.

[Darkness Series] Mana Regeneration: Shadow Imprint is attached to the target when casting a spell, up to 10 layers.

Effect: Each layer increases self’s physical damage and magic damage by 5% (up to 20 layers).

Comment: Mana regeneration is a feature of the Darkness Series, which provides decent effects in battles by consuming Dark Spirits to release spells. However, the effect may be slightly insufficient when facing bosses or clearing maps. The stacking of Shadow Imprints can help us gain more damage outputs.

[Fire Series] Mana Regeneration: Flame Breath attaches a burning status to the target when casting Flame Storm, lasting for 10 seconds.

Effect: Adds 2 layers of burning status to the target, lasting for 5 seconds. If the target is already under burning status, it receives burning damage every 0.5 seconds (up to 3 layers) and continuous burning damage (up to 10 layers).

Comment: Fire damage and burning damage are common combinations, but due to the additional burning effect, luck is required in battles to generate more fireballs and meteors. Additionally, when fighting bosses, a certain strategy is needed due to the additional burning effect of Flame Breath.

[Frost Series] Mana Regeneration: Cold Perception randomly shoots a rotating wind sphere (up to 6) after using a skill, reducing the target’s armor by 20%.

Effect: Adds 1 layer of cold status to the target, lasting for 10 seconds. Within this range, the character additionally gains 30% movement speed, lasting for 15 seconds.

Comment: Different from the Darkness Series, Frost Series has the same casting method, but after using a skill, it shoots a rotating sphere around.

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