Exploring the Unknown: Drifter’s Tale in the Simulated Life Takes You on a Mysterious Island Adventure (Surviving Adversity: Overcoming Difficult Survival Challenges in the Simulated Life)
Exploring the Unknown: Drifter\’s Tale in the Simulated Life Takes You on a Myst
Exploring the Unknown: Drifter’s Tale in the Simulated Life Takes You on a Mysterious Island Adventure (Surviving Adversity: Overcoming Difficult Survival Challenges in the Simulated Life) is a game feature in the mobile game “Exploring the Unknown: Simulated Life”. Many players are not sure how to pass it. Next, the editor will introduce you to Exploring the Unknown: Drifter’s Tale in the Simulated Life Takes You on a Mysterious Island Adventure (Surviving Adversity: Overcoming Torturous Survival Challenges in the Simulated Life).
Surviving Adversity: Overcoming Harsh Survival Challenges in Drifter’s Tale of Simulated Life
1. First, we need to complete the “Maze” task.
2. Then come to the first place, and you can get a key in the house on the far left.
3. After getting the key, we can enter the underwater world.
4. In it, we will encounter a giant wave bear, and after defeating it, we can get gold and some items.
5. The function of gold is to exchange money, potions, and other things in the shop. Potions can be used to heal wounds.
Surviving Adversity: Overcoming Difficult Survival Challenges in Drifter’s Tale of Simulated Life
Drifter’s Tale in the Simulated Life is a very fun casual game, and today the editor will bring you the challenge of overcoming difficult survival challenges in Drifter’s Tale of Simulated Life.
First, at the beginning of the game, we will meet a little boy named “Alba”, whose name is Max Dasto (Gatter).
After choosing this character, there will be a plot, and then we will arrive at a small house on the left side of the map.
In this room, we will encounter a female character (the protagonist), and we will enter a new area. In this area, there will be many small monsters. After defeating them, we will get a “rusty helmet” and “water bottle”.
After getting the weapon, we will go to the next area.
At this time, you will see a female NPC (also the player herself) and talk to her. We choose “take me away” (of course, if you do not carry a weapon) this way we get the “shovel”; then we can open up new places.
Then we will find that the scene here is different from before. We will find an uncle standing by the sea. Here, the weather is sunny.
We can choose to jump down or go directly. If it is raining, just go back; if it is snow, just go back.
Then we will meet the second NPC “Ivankov”! We choose the first one, which will trigger a duel with her!
Here we need to talk to her, after talking, we will get a long knife. After the conversation is over, we will go to find the girl.
After finding the girl, we will get two pills. We return to the previous place and trigger the third task-investigate the cave by the river.
We come to a new scene above the map. On the right side of the map, there is a stone pillar on the hillside, and a hatchet will fall on it. At this time, we can choose to pick it up.
In the next process, we will see a woman wandering on the shore. She said this is her lifesaver, and she wants to help.
Then we come to the beach and meet a group of wild boars.
On the beach, we will see a wild chicken (not a wolf); we will get a photo, this photo is left to herself; and we will meet another girl, “Elineta”, she is watching everyone beside her. (Note: You cannot be attacked here, otherwise you will be killed)
After that, we need to find a passage to the sea. We will find that there are many boats on the map (yes, this boat is used to travel).
We will encounter two enemies, a cow and a sheep.
The cow is an enemy, the cow is a villager, the cow is a hunter (actually a cat!)
The sheep is an enemy, the sheep is a hunter (not a bear!), the sheep is a fisherman (not a rabbit!)
Through dialogue, we can choose to help the cow or hunter fight animals.
After choosing to help the cow or hunter fight animals, we will get a bag of meat buns, and we can use this ingredient to cook food;
After choosing to help the sheep or hunter fight animals, we will get a torch, and we can use this torch to burn the fish into oil;
After choosing to help the sheep or hunter fight creatures, we can get a book.
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