DNF Battlefield Dominator Level 100 Skill Point Guide, Creating Absolute Dominance! (Controlling the Battlefield! DNF Level 100 Battlefield Dominator Skill Point Recommendation Revealed!)
DNF Battlefield Dominator Level 100 Skill Point Guide, Creating Absolute Domina
DNF Battlefield Dominator Level 100 Skill Point Guide, Creating Absolute Dominance! (Controlling the Battlefield! DNF Level 100 Battlefield Dominator Skill Point Recommendation Revealed!) Today, the editor brings to everyone the Battlefield Dominator in the level 100 version of Dungeon Fighter Online. This class is a control-oriented DPS role in the game. So how should we allocate skill points at level 100? The editor will introduce it to everyone.
Battlefield Dominator Level 100 Skill Point Guide:
1. Passive Skills
1. Battlefield Mastery (Active)Passive: Increases the damage of passive skills. When attacked by enemies, it can grant oneself the Invincible state with a chance of causing the opponent to enter a Weakened state for 5 seconds.
2. War Roar (Passive)Passive: After knocking down an enemy, increases one’s defense and can damage surrounding enemy targets.
3. Warlight (Passive)Passive: When being attacked while in an invincible state, can damage all surrounding enemy targets. If in a vulnerable state, will receive additional damage and have a chance to cause the opponent to enter a Blind state.
2. Normal Skills
1. Ultimate Thunder Lv1Trigger condition: Being hit by a monster, with a chance of causing the opponent to enter a Weakened state, preventing them from moving and using skills.Cooldown: 30 seconds.Range: All dungeons.
2. Bloodlust Song Lv1Trigger condition: Being knocked down by a monster, with a chance of causing the opponent to enter a Bleeding state and receive more damage.Cooldown: 40 seconds.Range: All dungeons.
3. Crimson Feast Lv1Trigger condition: Being defeated by a monster, being hit by up to 10 players, grants a 30-second explosion effect.Cooldown: 30 seconds.Range: Any dungeon.
3. Awakening Skills
1. Soul Devouring Hand Lv2Trigger condition: Being hit by a monster, with a chance of preventing the opponent from using skills for 10 seconds and receiving more damage.Range: Any dungeon.Cooldown: 50 seconds.Distance: 100~160 meters.
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