The first batch of partners announced by the meta universe blockchain Lamina1
On March 17, it was announced that the blockchain network Lamina1, which was jointly launched by the author of science fiction novel “Avalanche”, Neal Stephenson, and Peter Vessenes, the founder of New Alchemy and co founder of the Bitcoin Foundation, and was designed for the metauniverse, announced its first batch of partners in its early access plan, including VR headset manufacturer HTC, game studio Dubit, AR music platform Immuse.xyz, game developer Mystic Moose, Patch XR Rensa Games, Sons of a Bit, Web3 Game Studio Walker Labs, Immersive Interactive Software Studio Wevr, and Creative Lab 0xyz.
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On March 17, Lamina1, a blockchain network designed for the metauniverse, announced its first batch of partners in its early access plan. The network was jointly launched by science fiction author Neal Stephenson and Peter Vessenes, founder of New Alchemy and co-founder of the Bitcoin Foundation. The network was designed to provide users with a secure, decentralized platform for virtual reality, augmented reality, and other immersive experiences.
The announcement of Lamina1’s partner organizations marks a significant step forward for the project, as it seeks to build a vibrant ecosystem of developers and users for the emerging metaverse. Among the partners announced were prominent companies like HTC, a leading provider of VR hardware, and Dubit, a game studio with expertise in developing immersive experiences. Other partners include AR music platform Immuse.xyz, game developer Mystic Moose, Patch XR Rensa Games, Sons of a Bit, Web3 Game Studio Walker Labs, Immersive Interactive Software Studio Wevr, and Creative Lab 0xyz.
The addition of these companies is expected to bring a wealth of experience and expertise to Lamina1’s development efforts, helping the network to become more robust and reliable. As a blockchain-based network, Lamina1 is designed to provide users with greater security and control over their data than centralized platforms. This is particularly important in the context of the metaverse, where users are likely to spend significant amounts of time and money on immersive experiences.
Overall, the announcement of Lamina1’s early access partners is a promising development for the project and the broader metaverse ecosystem. As more companies and developers join the network, it is likely that we will see a proliferation of innovative new applications and experiences. This, in turn, could help to fuel the growth of the metaverse and make immersive experiences more accessible to a wider audience.
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