Commander: Conquer America faces new challenges — Navy fleet is about to debut! (Breaking through the waves! Commander: Conquer America’s first DLC, sailing against the wind, leading your Navy fleet to conquer the endless ocean!)
Commander: Conquer America faces new challenges — Navy fleet is about to debut!
Commander: Conquer America faces new challenges — Navy fleet is about to debut! (Breaking through the waves! Commander: Conquer America’s first DLC, sailing against the wind, leading your Navy fleet to conquer the endless ocean!) Commander: Conquer America faces new challenges — Navy fleet is about to debut! (Breaking through the waves! Commander: Conquer America’s first DLC, sailing against the wind, leading your Navy fleet to conquer the endless ocean!)
The official release of “Sea Partners” today features a PVE storyline of the “Sea King” in the game. In this game, players will engage in exciting battles with legendary captains and superheroes from various major regions. In the game’s naval battle mode, players will experience more thrilling and fun strategic gameplay, while enjoying more fun.
“Sea Partners” is the world’s first MMORPG mobile game with a naval theme. The game was launched on iOS platform on June 20, 2015. The game is set in a world full of modern technology, where humans embark on an adventurous journey for survival.
As an imperial leader with powerful firepower and leadership, the “Lord of War”, Atlantis, has emerged on the continent, leading a squad of six patrol boats. They are the world’s greatest destroyers and one of the most sturdy frigates. What will happen when they successfully take control of this squad of ships? Now let’s take a look together!
[Unit Counters]
Ground units counter ground units, air units, and naval units are countered at close range.
Melee units counter ranged units, both air force and catapults are countered at close range.
The battle system consists of 5 different units, each with 2 skills and a maximum of 3 cards can be carried per turn.
[Commander Abilities]
Level 1 Commander: +15 HP for all soldiers
Level 2 Commander: +1 attack for all troops
Level 3 Commander: +2 HP for all ships
Level 4 Commander: +5% damage for all troops
Level 5 Commander: +3% critical damage for all troops
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